Deck | Creator | Record | Best Finish |
---|---|---|---|
Azorius Control | _lluks_ | 9-1 | 1st in MTGO Standard Challenge 64 #12763203 |
Azorius Omniscience | dazai | 9-1 | 2nd in MTGO Standard Challenge 64 #12769053 |
Jeskai Control | scipios | 8-1 | None |
Jeskai Control | soulstrong | 8-2 | 2nd in MTGO Standard Challenge 32 #12769865 |
Jeskai Control | spyromancer | 7-1 | None |
Orzhov Angels | platinum-mythic rank player | 6-0 | 1st in Traditional Standard Ranked Decklists: April 14, 2025 |
Domain Zur Overlords | platinum-mythic rank player | 6-0 | 1st in Traditional Standard Ranked Decklists: April 14, 2025 |
Unknown Archetype | platinum-mythic rank player | 6-0 | 1st in Traditional Standard Ranked Decklists: April 14, 2025 |
Azorius Control | platinum-mythic rank player | 6-0 | 1st in Traditional Standard Ranked Decklists: April 14, 2025 |
Selesnya Cage | platinum-mythic rank player | 6-0 | 1st in Traditional Standard Ranked Decklists: April 14, 2025 |
4 Color Beanstalk , 5 Color Battles , 5 Color Caves , Abzan Beanstalk , Abzan Doubling , Abzan Midrange , Abzan Reanimator , Azorius Aggro , Azorius Angels
Get Lost ranks #174 out of approximately 406 cards in raw efficiency (top 43%).
White average: 74.4%
Performance compared to other White cardsBased on our comprehensive multi-metric analysis, Get Lost is a decent card with average performance in the current meta.
Recommended number of copies: 1
Performance Efficiency: 19.04 (Win rate × Top 8 rate ÷ Mana value)
At 2 mana, the average win rate in the format is 74.7%. Get Lost has a win rate of 73.2%, making it 2.0% worse than other 2-mana cards.
Card Name | Type | Deck Count | Win Rate | 1st Places |
---|---|---|---|---|
Geological Appraiser | Creature — Human Artificer | 5 | 81.4% | 3 |
Dispelling Exhale | Instant | 45 | 79.3% | 22 |
Shiko, Paragon of the Way | Legendary Creature — Spirit Dragon | 51 | 77.3% | 22 |
Marang River Regent | Creature — Dragon | 56 | 74.5% | 22 |
Anointed Peacekeeper | Creature — Human Cleric | 9 | 73.0% | 5 |
Rediscover the Way | Enchantment — Saga | 37 | 72.4% | 13 |
Jeskai Revelation | Instant | 29 | 70.3% | 10 |
Essence Scatter | Instant | 14 | 70.2% | 5 |
Chandra, Hope's Beacon | Legendary Planeswalker — Chandra | 28 | 67.0% | 9 |
Abrade | Instant | 69 | 66.5% | 26 |
Cards that perform better with Get Lost than they do on average. A positive synergy score indicates stronger performance together.
Card Name | Type | Mana | Decks | Win Rate Together | Win Rate Apart | Synergy Score |
---|---|---|---|---|---|---|
Abhorrent Oculus | Creature — Eye | 3 | 5 | 84.0% | 74.0% | +10.0% |
Helping Hand | Sorcery | 1 | 5 | 84.0% | 74.2% | +9.8% |
Recommission | Sorcery | 2 | 6 | 84.0% | 74.5% | +9.5% |
Brotherhood's End | Sorcery | 3 | 5 | 81.8% | 74.0% | +7.9% |
Spyglass Siren | Creature — Siren Pirate | 1 | 6 | 80.6% | 73.1% | +7.4% |
Tinybones Joins Up | Legendary Enchantment | 1 | 8 | 81.5% | 75.1% | +6.5% |
Liliana of the Veil | Legendary Planeswalker — Liliana | 3 | 9 | 82.7% | 76.3% | +6.4% |
Pyroclasm | Sorcery | 2 | 25 | 80.7% | 75.4% | +5.3% |
Outrageous Robbery | Instant | 2 | 7 | 78.9% | 74.8% | +4.2% |
Dispelling Exhale | Instant | 2 | 45 | 80.7% | 76.6% | +4.0% |
Archetype | Deck Count | % of Archetype | Win Rate |
---|---|---|---|
Domain Zur Overlords | 1276 | 97.3% | 49.6% |
Mono White Tokens | 605 | 99.5% | 44.1% |
Azorius Control | 378 | 99.5% | 51.5% |
Azorius Omniscience | 284 | 80.5% | 52.2% |
Azorius Tempo | 161 | 40.5% | 34.0% |
Statistic | Description | Formula |
---|---|---|
Win Rate Impact | How much this card increases or decreases the win rate of decks that include it, compared to the average deck in the format. | (Win rate of decks with this card) - (Average win rate of all decks) |
Top Table Win Rate | A weighted win rate that gives more significance to performance in higher tournament placements. First place finishes count for 2x, with diminishing weight down to 8th place. | ∑(wins × placement_weight) / ∑((wins + losses) × placement_weight) |
Meta Trend | Shows if the card is performing better or worse in the most recent period compared to earlier periods. Positive values indicate improving performance. | (Win rate in recent half of time period) - (Win rate in earlier half of time period) |
Confidence Factor | A measure of statistical reliability based on sample size. The progress bar indicates how confident we are in the statistics (with larger sample sizes providing higher confidence). | log10(Number of decks + 1) |
Average Copies | The average number of copies of this card included in decks that use it. | ∑(Copies in each deck) / (Number of decks) |
Card Synergy Score | Measures how well this card performs with other cards compared to their individual performance. | (Win rate together) - (Average of individual win rates) |
Raw Efficiency | Win rate points per mana invested. Higher values indicate better returns on mana investment. | (Win rate) / (Mana value) |
Relative Efficiency | How efficient this card is compared to the average card of the same mana value. | ((Win rate) / (Format average win rate for same mana)) / (Mana value) |
Performance Efficiency | Combined metric that accounts for win rate, tournament success, and mana investment. | (Win rate × Top 8 placement rate) / (Mana value) |
Game Impact Factor | A measure of how much this card affects game outcomes, based on win rate adjusted by its deviation from the format average. | Win rate × (1 + (Win rate - Format average) / 100) |
Color Differential | How this card's win rate compares to the average win rate of other cards of the same color. | Win rate - Average win rate for same color |
All statistics are calculated using tournament data from the selected time period. Sample sizes below 10 decks may not provide statistically significant results.